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Left 4 Dead 2 | 
| From: Electronic Arts Category: Video Games
List Price: $39.99 Buy Used: $20.50 as of 7/30/2010 03:27 UTC details You Save: $19.49 (49%)
New (51) Used (39) from $20.50
Seller: sarver3 Rating: 186 reviews Sales Rank: 110
Format: CD Platform: Xbox 360 Genre: adventure_games ESRB: Mature Media: Video Game Edition: Standard Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 17 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 0.3 Dimensions (in): 7.6 x 5.4 x 0.6 1080i Support 16:9 Support 480p Support 720p Support Dolby Digital 5.1 Downloadable Content Memory Card SystemLink Voice Support
MPN: 9877 UPC: 014633098778 EAN: 0014633098778 ASIN: B002BRZ852
Publication Date: October 31, 2009 Availability: Usually ships in 1-2 business days
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| Features:
| • | On day one, Left 4 Dead 2 features more co-operative campaigns, more campaigns and maps for the versus game modes than the original Left 4 Dead did, plus support for Survival Mode right out of the box. | | • | Left 4 Dead 2 features quality next generation co-op action gaming from the makers of Half-life, Portal, Team Fortress and Counter-Strike. | | • | Updated “AI Director 2.0" technology expands players’ ability to customize level layout, world objects, weather, and lighting to reflect different times of day, creating fresh gameplay every time. | | • | Put a whole slew of melee weapons including axes, chainsaws, frying pans and baseball bats to use which allow you to get up close with the zombies. | | • | The game features four different survivors, a new storyline and new dialog. |
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Product Description Left 4 Dead 2 Xbox 360
Amazon.com Product Description
Left 4 Dead 2 is the sequel to the best-selling and critically-acclaimed co-op multiplayer smash from Valve, creators of the Half-Life, Portal, Team Fortress and Counter-Strike game properties. With multiple multiplayer options both on and offline, extensive AI custom functionality, four character options, new melee weapons and more, Left 4 Dead 2 promises to become one of 2009's best games on the Xbox 360 platform and set a new benchmark for co-op centric action games.  Battle the infected again in the sequel to Valve's original hit. View larger. |  Superior multiplayer and co-op gameplay. View larger. |  Utilize a mix of available weaponry. View larger. | Story Left 4 Dead 2 is set at roughly the same time as the original – just after the outbreak that turned most of the population into various zombie mutants. Players assume the role of four new "Survivors," each with their own personality and new dialog. The game leads these "Survivors" through the southeastern region of the US - from Savannah, Georgia through the bayou country, and climaxing in New Orleans’ French Quarter. Gameplay Just as with the original Left 4 Dead, Left 4 Dead 2 is a first-person shooter which pits players against hordes of zombie-like enemies. As you would expect in a scenario where you are regularly surrounded by masses of the undead, it is very good thing to have plenty of help, as well as weapons at your disposal, and Left 4 Dead 2 has players covered on both accounts. The game features several multiplayer options including 2-8 player online and offline (via system link) support in several modes seen in the first game, including Campaign, Versus, and Survival, as well as the new Scavenge Mode. This new multiplayer option tasks players, in the role of survivors to find a limited number of fuel canisters hidden in a level in order to keep their individual generators going, while other players in the role of the infected try to stop them. In addition the game features very strong co-op play support, with 2-player support locally and 2-4 player support online. The game features a wealth of melee weapons and additional items handy for battling enemies up-close and personal. Along with melee weapons seen in the first game, players can look forward to wielding new weapons like axes, chainsaws, frying pans, etc. Firearms are also available, but seeing as zombie fighting usually requires a little elbow grease, melee weapons are the mainstay. In addition, players can carry other useful items, including a variety of throwing weapons and several different kinds of support items, like flashlights to startle enemies and light the way in dark environments and healing items like first aid kit and defibrillator kits. Customize with AI Director 2.0 Introducing the AI Director 2.0, Left 4 Dead 2's dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players' performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played. Key Features - Quality Co-op Gameplay - Left 4 Dead 2 features quality next generation co-op action gaming from the makers of Half-life, Portal, Team Fortress and Counter-Strike.
- AI Director 2.0 - Advanced technology dubbed "The AI Director" drives Left 4 Dead’s unique gameplay – customizing enemy population, effects, and music, based upon the players’ performance. Left 4 Dead 2 features "AI Director 2.0," which expands the Director’s ability to customize level layout, world objects, weather, and lighting to reflect different times of day.
- New Melee Weapons – Put a whole slew of melee weapons including axes, chainsaws, frying pans and baseball bats to use which allow you to get up close with the zombies.
- Meet "The Survivors" - The game features four different survivors, a new storyline and new dialog.
- More Game - On day one, Left 4 Dead 2 features more co-operative campaigns, more campaigns and maps for the versus game modes than the original Left 4 Dead did, plus support for Survival Mode right out of the box.
- Xbox LIVE Co-op Support - Along with the usual achievement points, Xbox LIVE stats, rankings, and other support drives collaborative play.
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Showing reviews 1-5 of 186
Glorified Expansion or Not, We're STILL Gonna Need More Zombies! November 17, 2009 Kyle Slayzar (Bismarck, ND) 86 out of 95 found this review helpful
The original Left 4 Dead was a milestone in console gaming as it combined two legendary genres (survival horror and first-person shooters) and contained a great split-screen co-op whether online or offline. I gave great praise to the first Left 4 Dead a year ago, and yet, desired a lot more than what was presented. When I heard that the production company Valve was releasing an entirely new sequel barely one year after the release of the first game, I was very, VERY skeptical the developers would pull off a good game. In fact, there was a massive online boycott being organized almost immediately following Valve's announcement of a sequel due to a lack of downloadable content, quick release. Many speculated that Left 4 Dead 2 would be nothing more than a glorified expansion.
Despite all the controversy, however, I through all caution (not to mention the money for a full-priced game) to the wind and purchased the game on it's midnight release. Having played Left 4 Dead 2 for a few hours, I can safely say that the sequel has lived up to the hype despite prior skepticism and controversy.
Left 4 Dead 2 closely follows the basic gaming principles of its predecessor, a gratuitous first-person shooter against the backdrop of a global zombie pandemic. The player follows four new survivors (although possessing similar personality quirks) across several campaigns with an almost endless supply of ammo, almost as many zombies including special mutated ones, and no shooter's shoulder to worry about. Towards the end of the campaign the survivors must defend a position to await rescue whilst going up against seemingly impossible odds. Like the original, Left 4 Dead 2 focuses on teamwork survival rather than the typical one-man-army. It is virtually impossible for one gamer to survive the campaigns without assistance from either ally AI or from another player and no, this is not a dare to try. Weapons are hyper-accurate similar to doom as you simply have to point the weapon in the general direction of your target in order to hit them, thus making the Left 4 Dead franchise the ultimate zombie shooter. I definitely agree with the Left 4 Dead 2 television commercial that, even with 10 million zombies, there just isn't enough to go around as a player can kill more zombies than Electronic Arts has killed more Nazis in the Medal of Honor franchise.
(BTW: to any worried parents or concerned citizens that are hesitant or disgusted by the intense violence of Left 4 Dead, lemme just say this. It's a gratuitous shooter, it's supposed to be this violent. Don't be surprised if you see head chopped off or limbs fly around as that is a common sight in the game. You've been forewarned so either watch what your kids play or don't play it. Step aside and let us gamers deal with the zombie apocalypse.)
Left 4 Dead 2 also contains the same online multiplayer experience with survivors versus special infected (oh the fun of peeking around the corner as a boomer and unloading your stomach contents on the survivors all the hoard to survey), online campaign co-op, and survival mode similar to firefight mode in Halo 3: ODST albeit with considerably more difficulty. It's a good thing Valve did not try to tweak these features too much since that can easily ruin a good feature that everyone liked to begin with.
However, like any other sequel, Left 4 Dead 2 sports several improvements over the original game that are certainly worth noting.
1: Left 4 Dead 2 possesses a defined story arc with character development.
The original game had a very, VERY basic story with little character development. The most extensive story development in the original game was contained in the instruction manual and not the game itself. The story involving the campaigns seemed almost mutually exclusive from each other and lacked any real focus. While a lacking story beyond survive and kill did not hinder Left 4 Dead from being an absolutely awesome game, it could have made the game a whole lot better. Left 4 Dead 2 differs from this as it gives a defined story involving how the survivors found each other, their backgrounds are more defined through dialog, but their interactions with each other is just as hilarious as the first such as the survivor's discussion of NASCAR. Also, the campaigns are linked through a common thread rather than being mutually exclusive.
2: More diverse firearms selections.
One of my original criticisms of Left 4 Dead was the lack of weapons selections. You had two full-automatic choices, two shotguns, one pistol, two types of grenades, and one rifle. That was it. Left 4 Dead sports the exact same weapons as well as several new automatic weapons, more shotguns, more pistols, and most importantly...
3: Melee Weapons!!
Let's face it, we've all wanted to take either a fire axe or a katana to a zombie. Now you can! The player can also choose between such melee weapons as a guitar (which makes a loud metal sound similar to the one in Dead Rising), a cricket stick, Gordon Freeman's signature crowbar, frying pans, and everyone's favorite: the chainsaw. This was one of the most redeeming qualities of Left 4 Dead 2 as cutting through zombie hordes with a chainsaw has been a dream of many gamers since we witnessed that burlap-sack-chainsaw-welding maniac on Resident Evil 4 decapitate Leon S. Kennedy over and over.
4: Realism Mode.
Left 4 Dead, being a gratuitous shooter, does lack a more relatively realistic approach that other survival horror games offer. As such, Valve included a realism mode that A) prevents the player from seeing the other player's silhouettes when not in direct sight, B) dead survivors can only be revived by a defibrillator (another new item), C) damage dealt to zombies is based on where it hits rather than one hit equals the same damage whether the zombie is hit in the arm or in the dead, and D) dead survivors cannot be respawned via redemption closets. This makes the game considerably more difficult even for more seasoned veterans of the game.
There are a few more subtle changes such as increased difficulty. There are more zombies, some take more hits, and a survivor can only utilize a few melee attacks before becoming exhausted. My brother and I, who are very big fans of the original game, used to practice playing split-screen co-op on hard but experienced noticeable difficulty on Left 4 Dead 2's easy mode. Perhaps it was a fluke but we certainly were not out of practice. This is an improvement in a way since it makes the player think more before charging into a room or open space. Other improvements include smoother game textures (the weapons, in particular, are more detailed and refined), less loading time (the original took two minutes to load the menu screen), and more challenging special zombies such as the charger and certain zombies in riot gear making them more resistant to bullets.
I'll admit, Left 4 Dead 2 does not feel so much as a new game but I wouldn't even come close to designating it an expansion. Not in the least. It is obvious Valve went to great measures to ensure their sequel would live up to the hype of the original and the price of a new game by improving upon the base formula considerably w/o sacrificing any good elements from the first. Valve even designed the button placement and configuration to be virtually identical to the original. From what I can see, Valve did not sacrifice anything good to improve upon the sequel and this is rare.
At first, I was a very skeptical gamer when Valve announced a new Left 4 Dead but they turned me into a believer after all as I enjoyed the campaigns and the online multiplayer and will continue to do so in the future. My only wish is that Valve would include more zombies, but I'll just have to wait until Left 4 Dead 3 next Christmas when they introduce more environmental weapons than Dead Rising!
Happy hunting!
Now I see why they needed a whole new game November 30, 2009 gram parsons (Tuscaloosa, AL USA) 9 out of 10 found this review helpful
A lot of people were upset about the sequel to Left 4 Dead coming out so soon. I too felt like it was too soon. I was still enjoying the first, and didn't understand why they couldn't just release DLC.
Now I see why. You can tell they took the first L4D and "turned it up to 11." The graphics, the polish, the attention to detail are all first rate.
The realism mode adds a brand new level of tension--try "Hard Rain" on "realistic" and just try to keep up with your friends.
I'm not a huge fan of the Melee weapons but they are a must since they throw so many zombies at you you quickly run out of ammo.
And as some have stated, it is much, much more difficult to survive, both in the campaign and in versus. But I think that's by design.
A couple of minor criticisms?
I don't like the new maps as much. I don't know. There's a charm to Dead Air and Death Toll and No Mercy that I just don't quite feel with the new maps. Maybe it's familiarity. Plus, there's one map where you backtrack through the same level . . which I thought was just kind of a cheap way for them to "add length."
Overall though it's a solid package. I bought it for full retail, and it looks like you can get it now here on Amazon for only 40 bucks . . a steal at that price.
Great Improvements, Feels like a completely different game. November 25, 2009 Mike (Boise ID) 1 out of 1 found this review helpful
I logged a ridiculous amount of hours playing the first one so I was looking forward to this for some time. Overall I am very pleased with where they took this sequel. They definitely cranked up the "fun knob" on this one. Everything about it; the new characters, levels, the infected, and campaign endings are really clever and have you doing some different things. All of the "movies" are awesome. Three new special infected types have been added along with some new medical equipment but they kept all the old stuff.
The new guns along with the addition of melee weapons and explosive and incendiary ammo add some flavor as do the new gameplay modes. For sure I would say this is better on PC for the graphics but they really cleaned it up on the 360 but it is nice to play split screen with a friend. The realism mode makes it a little less mindless. Personally I haven't had any issues with lag while playing online in either mode. I love this game and I have been playing it a lot more than modern warfare 2, I would recommend it to gamers of all types.
EVEN BETTER THAN TH FIRST! November 23, 2009 Fernando Caire 3 out of 4 found this review helpful
I loved L4D and i was hoping this would at least be as good as that. luckily it's even betteer! plus it's way mor challenging with even more modes and difficulties. Playing with your friends or by yourself will be a blast!
Huge Improvement From the Original November 23, 2009 m 3 out of 4 found this review helpful
This game is a vast improvement from the first. Many complained that the first installment wasn't worth the $60 price tag and I have to agree. It felt like a beta to this game, something to test it out. This game is very fun and best when playing the Versus Mode.
Showing reviews 1-5 of 186
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